Showing posts with label Communication. Show all posts
Showing posts with label Communication. Show all posts

Monday, April 23, 2012

Quotations of the Day: Connection vs.Conversation Edition

From this Sherry Turkle essay in the New York Times,
WE live in a technological universe in which we are always communicating. And yet we have sacrificed conversation for mere connection.
Over the past 15 years, I’ve studied technologies of mobile connection and talked to hundreds of people of all ages and circumstances about their plugged-in lives. I’ve learned that the little devices most of us carry around are so powerful that they change not only what we do, but also who we are.
Later she writes,
Human relationships are rich; they’re messy and demanding. We have learned the habit of cleaning them up with technology. And the move from conversation to connection is part of this. But it’s a process in which we shortchange ourselves. Worse, it seems that over time we stop caring, we forget that there is a difference.

Monday, November 21, 2011

Holiday Conundrum

I don't get out much.  On Thanksgiving, I will probably have to converse with other human beings. I will be able to hold my own in a conversation that involves what's happening during the football games.  I could discuss a little about politics or religion, but those topics are not supposed to be avoided during holiday celebrations

If I am surrounded by those who are not football fans, I will be in trouble.  Right now my life revovles around work, comic books, and a neurotic cat.  My father frequently reminded me that it is far better to have people think one a fool than it is to open one's mouth and remove all doubt.  Given my available conversation topics, I think I'll fake a case of strep throat.

Tuesday, June 21, 2011

Minor Musings about Feedback Loops

Writing in Wired Magazine, Thomas Goetz explains that road signs that display a radar reading of drivers' speeds are effective because the signs "leverage what’s called a feedback loop, a profoundly effective tool for changing behavior."  Goetz explains that feedback loops consist of four stages.
A feedback loop involves four distinct stages. First comes the data: A behavior must be measured, captured, and stored. This is the evidence stage. Second, the information must be relayed to the individual, not in the raw-data form in which it was captured but in a context that makes it emotionally resonant. This is the relevance stage. But even compelling information is useless if we don’t know what to make of it, so we need a third stage: consequence. The information must illuminate one or more paths ahead. And finally, the fourth stage: action. There must be a clear moment when the individual can recalibrate a behavior, make a choice, and act. Then that action is measured, and the feedback loop can run once more, every action stimulating new behaviors that inch us closer to our goals. [emphasis in original]
This morning Alan Jacobs (@ayjay) tweets the following: "Interesting Wired piece on feedback loops & operant conditioning: — are there pedagogical implications? ..."  In a second tweet, Jacobs asks, "... That is, how could I apply this understanding of human behavior to the classroom? Less monitoring, less 'punishment,' better results?"

Like Jacobs, I wonder how to apply loops in the classroom, especially if they are as effective as Goetz's article claims.  The data and relay stages should not be that difficult.  Classes are designed to collect data/grades all of the time.  The classroom also provides its own context.

The consequence stage becomes a bit more problematic.  The radar signs call out drivers publicly, and according to Dan Candelaria, Garden Grove’s traffic engineer. . . ."encourage people to do the right thing.”  Teenagers may react well to being anonomously called out by a traffic sign, but a classroom is a more public place, and teachers, not flashing lights, will be issuing the behavior reminder.  Further, students fear "doing the right thing" in class if the action is going to get them labeled as some sort of teacher's pet.  Finally, planning a "clear moment" to allow a student to recalibrate may be difficult.

Getting drivers to ease off the accelerator may be simpler than getting students to understand grammar or algebra.  Being seen as a good driver, even if anonymously, may be more personally important than knowing about Thomas Edison.  Still, feedback loops seem to have promise to change some behaviors.  I'd be satisfied if I could figure out how to use them to stop texting during class on the cell phones they hide in their pockets.

Friday, June 10, 2011

Stuff about School in the Summer: My Homework to Prepare to Teach Speech and Debate Class


Lifehacker's Melane Pinola lists several elements that plague sucky presentations.
Problem 1: Too many ideas on one slide
Problem 2: Cliches and Clipart
Problem 3: Lack of emphasis
Problem 4: Random design choices
Problem 5: No relationship to the audience
Pinola also offers several solutions.  First,
Remember this mnemonic: SLIDE

Simplify
Lose the cliches
Information needs emphasis
Designate elements
Empathy for the audience
More importantly,
Incorporate Storytelling Structure into Presentations for Added Drama and Effectiveness.

The best presentations and speeches share a lot in common with stories: they move you with a mix of drama and tension, taking you from the status quo to what could be—your ideas blissfully realized. . . ,but basically you can make your presentation more engaging—even cinematic—by using a storytelling framework.
Most of this is pretty basic.  Coaches tell debaters to tell the judge a simple story before every round.  It's the simple, basic elements that usually cause the most problems, however.  This article was a fortuitous reminder